Small single player level
Release date: 19th March 2006
Distributed as: (402kb)
Requires a limit removing source port

Built for the Congestion 1024 project, this is a small detailed single player map. I released this as a standalone map because it ended up being one of Congestions secret maps, so there is a chance people may have missed it. It uses vanilla doom linedefs but due to the high level of detail will not run on vanilla doom. So a limit removing source port is required.

I have just noticed that there are texturing errors in these screenshots. These don't exist in the released version. I guess I took these screenshots during developement of the map. I should probably replace them...., forget that. These screenshots are so old they probably qualify as 'historical documents'.

Relevant Links

idGames archive entry
/newstuff review

NOTE: If you feel the need to leave a comment about this design, please do so in the idGames archive entry , and NOT in any forum threads that may be linked above. Regular visitors to these forums will not take kindly to someone bumping a thread that, in many cases, is likely to be a few years old. Thanks :)

Congestion 1024 Links

idGames archive entry
/newstuff review
Doomworld forums thread
Doomworld news thread
12th Annual Cacowards (2004)

YouTube Video