Welcome to duellist.net. My name is Russell Pearson and this website exists as an access point for my game designs. All levels on this site are designed by myself and are totally free to download. Have Fun :)


23rd July 2017 - 'Point Blank' - Another new Wrack map

Need I mention buses? Behold, it is another new Wrack map. That's two new releases in two days. I feel a bit faint...

This one is a small concept map I made back when Wrack was in beta, so it must be 3 or 4 years old. If you're looking to run around for 5 or 10 minutes just shooting stuff then this may be the map for you.


22nd July 2017 - 'Orange Crush' - A new Wrack map

Well it's been a while. In fact it's been 11 years since I released a map (ouch). So here, have a Wrack map. This map isn't fully polished but is fully playable. I'm putting it on the shelf for a while, so I thought I'd upload it in it's current state. Give it a go, let me know what you think.


18th November 2012 - GZDoom 3D floors

I having spent several interesting evenings experimenting with 3D sectors in GZDoom, the results can be seen in the screenshot below.


10th July 2006 - OGRE Labs updated

An updated version of Ogre Labs (ver2) is now available. The download links have been updated.


23rd April 2006 - OGRE Labs released

An extremely old doom2 map of mine that I've finally ressurrected and finished. Requires a limit removing port.


19th March 2006 - Null Space Junior

Null Space Junior, my level built for the Congestion 1024 project, is now available as a standalone map.


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